Sse belt fastened quivers
Author: l | 2025-04-24
Belt-Fastened Quivers - Belt-Fastened Quivers 1.3 SE Birds and Flocks SSE Edition - Birds And Flocks SSE Edition Campfire - Complete Camping System - Campfire 1.11SE
(SSE) Belt fastened quivers and Visible favorited gear
Lands mod that adds 20+ hours of fully voiced lore friendly (But not canon) quests, dungeons, and more. View mod page View image gallery 311.9MB 34.9k -- View mod page View image gallery 39.2MB 34.2k -- aMidianBorn Book of Silence SE A large collection of high-resolution replacements for Skyrim textures, including many armors, weapons, creatures, and unique items. View mod page View image gallery Belt-Fastened Quivers Belt-Fastened Quivers repositions quivers and crossbow bolts in order to be more "backpack friendly" for the player and all NPCs. The position is similar to the quiver location in Dark Souls. 151KB 30.8k -- Belt-Fastened Quivers Belt-Fastened Quivers repositions quivers and crossbow bolts in order to be more "backpack friendly" for the player and all NPCs. The position is similar to the quiver location in Dark Souls. View mod page View image gallery 264.1MB 29.1k -- Archery Gameplay Overhaul SE Adds many features and changes to bow gameplay. Includes new animations with nocked arrows, bleeding, persistent arrows, and arrow enchanting. View mod page View image gallery Apachii Divine Elegance Store Adds a store.Merchants sell all kinds of custom made outfits for males,CBBE and UNP females.- Weight slider support, inventory model and ground object. - Armour rated outfits can be crafted and upgraded. - Silver swords, arrows can be crafted and upgraded.Happy shopping at the Divine Elegance Store! 1.7GB 27.4k -- Apachii Divine Elegance Store Adds a store.Merchants sell all kinds of custom made outfits for males,CBBE and UNP females.- Weight slider support, inventory model Person behaviors, because FNIS doesn't merge those files. You should install AGO last to make sure the 1st person behaviors overwrite other mods.PCEA2 -- install AGOs animation folders into a PCEA2 subfolderThe following mods are compatible when you install AGO last: Skyrim Realistic Archery Bows and Arrows -- Game settings are overwritten, put AGO later in your load order.Nock to Tip -- (No SSE port) AGO overwrites bash animation. No other issues.The following mods are not compatible:Scoped Bows -- these were made to work with the vanilla first person animations so they don't match up correctlyThe Joy of Perspective -- I'm getting some comments about the arms aiming off to the left in first personAny mods (which don't have an FNIS patch) that edit the following third person behavior files: 1hm_behavior, 1hm_locomotion, bow_direction_behavior, weapequip InstallationYou should install any other behavior mods that have FNIS patches (e.g. TK Dodge, Blocking Combat Behavior Improved, PCEA2) before installing AGO. Behavior mods without FNIS patches (e.g. Combat Behaviors Enhanced) are not compatible with this mod. 1. Download the Main File and Belt-Fastened Quivers Support, if you need it.2. Install the Main File, and overwrite any conflicts (use a mod manager OR extract the files into your Data folder and activate the esp).3. Install Belt-Fastened Quivers Support and overwrite any conflicts (including the main file).4. FNIS Users: Generate FNIS for Users.5. PCEA2 Users: Install all of AGOs animation folders into a PCEA2 subfolder.The mod starts automatically when you run the game. You'll see a notification telling you to re-equip your bow and arrows. If the MCM doesn't show up immediately, open and close the start menu a couple times and it will show up. Credits & Thanks fadingsignal - Created the textures and meshes for the ringsMattiewagg - This mod includes a slightly modified versionStaves on back and Belt Fastened quivers problem at SSE
A while, your arms will start to shake more rapidly. Eventually, the shake will become very strong and your stamina will start to run out. The total drawn time scales with your Archery skill; you can see it in the MCM in the 'Statistics' tab. Miscellaneous Improvements There are also many small changes which improve gameplay as an archer and against other archers:Disabled auto-aimFixed female bow scale bug for Player and NPCs -- sheathed and unsheathed were different sizesPoison doses on arrows scale with Archery skill level -- 2 at LVL25, 3 at LVL50, 4 at LVL75, 5 at LVL100+Zooming in with bow adds effects to the screenSet "f1PArrowTiltUpAngle" to 0.2 and "f3PArrowTiltUpAngle" to 0.8 -- scripted, no ini file edits neededIncreased max. number of impaled arrows from 3 to 999Increased NPC arrow spread from 4 to 5 -- this lowers enemy accuracy to a normal levelLowered NPC arrow arc from 30 to 10 -- NPCs now aim for center of mass with faster arrow mods (ABT)Increased ranged NPCs optimal attack distance from 1024 (14.6 meters) to 1400 (20 meters)Increased ranged NPCs max. engage distance from 4096 (58.5 meters) to 5252 (75 meters)Increased minimum arrow power and speed to 80% -- arrows fly faster when you release the bow too soon Recommended ModsABT - Arrows and Bolts Tweaks +50% Faster arrows is what I use. AGO should be used with this for best results.Belt-Fastened Quivers (install "AGO - Belt-Fastened Quivers Support" last and overwrite any conflicts)For female characters -- Proper Length Arrows Compatibility The following mods are all compatible:Real Bows Disable Auto-AimXP32 Maximum Skeleton Auto Hide Ammo Ultimate Spinning Arrows SE PerMaSkyReFNIS -- For mods with FNIS patches (e.g. TK Dodge), install order doesn't matter for 3rd person behaviors, FNIS will merge them together. Install order does matter for first. Belt-Fastened Quivers - Belt-Fastened Quivers 1.3 SE Birds and Flocks SSE Edition - Birds And Flocks SSE Edition Campfire - Complete Camping System - Campfire 1.11SE[SSE] Realistic ragdolls and force disables Belt fastened quivers
Wish to use FNIS instead._________________________________________________________________________________3.SkySA- Combat Behavior Compulsion* (req Nemesis)/ I also use Intense Combat option:4. Weapons animations for Skysa* \subjective\you need to pick your flavor– I use JH Combat animations, Northern Ravager, and some of Elder Soul's animations. There are too many to list, so find your favorites. Look under requirements on SKYSA's page, and you can find links to ametric butt-ton of animations, as well as authors who have insane animations on their sites.5. True Directional Movement* (If you prefer 3rd person combat): Action Based Projectiles—Dodge-able Range Attacks works with TDM and allow the chance to actively dodgeenemy spells and arrows [This mod requiresTDM which requires Nemesis]: for those who use FNIS. These mostly use Dynamic Animation Re-placer. There are a host of great animation mods that you can use with DAR, like Stances– Dynamic Animation Sets and its addon. I use this with Skysa also. As always, read the requirements: Person Combat Animations Overhaul 2.0 -SIZE MATTERS [great first-person animations.] Walk and Run Plus AND YY Animations SSE Motion Revolution – needed for many of Verolevi's combat animations below. and Leviathan animations – pick what you want, heed requirements: Deflection—Dynamic Combat Overhaul (best Parry mod) made to work with Combat Evolved: Re-timed hit frames—needed if you don't use Ultimate Combat (SKSE/no ESP): Strike Obstruction Systems—Combat Blocking Overhaul (ESL) best block overhaul: (optional) Action Based Projectiles— Dodge-able Range Attacks [works with TDM and allow the chance to actively dodge]enemy spells and arrows: Dodge Mod: I switched from TK Dodge uses 14 scripts (17 if you use Step dodge) this mod has only four scripts): Dodge Roll: (optional mod) lesser power doesn't touch animations or perks; I use it for blade traps zxlice Hitstop (SKSE no scripts): Horrible Andy'sComplete ArcheryOverhaul (ESL): This is instead of AGO. AGO's esp is script-heavy and has some issues with belt fastened quivers. (you can use both with changes in the MCM) Archery Game-play Overhaul, for those who can't play without AGO. Optional fun mod: Shinobi Tools Be a ninja –so fun! Simple Dual Wield and Unarmed Block. Adds Dual wield plus block/parry to both weapons: Person Combat Animations Overhaul 2.0 -SIZE MATTERS – for 1st person combat users: Some Mo'To get funky, here are some of my much-loved mods to add to make enemies fun and save many esp's in your LO.If you want a stricter experience like Ido, add two mod game-changers and remove mindless gameplay; Wounds and Bleed Them Dry. Bleed Them Dry gives you and your enemies chances for persistent bleed damage, debuffs, and bleed-out states (fully configurable). Wounds give the player fully configurable wounds and injuries based on the location of hits with bladed or blunt weapons—so, bruises, cuts, When the target is at 10% health. Bleeding damage scales with the target's level, so you'll see a consistent damage as you progress in the game. Arrows (and projectile spells) will remain stuck into their target indefinitely, and can be removed from yourself and NPCs using a new ability called 'Remove Projectiles'. With this ability, you can collect some of the arrows you've been shot with. If you like, you can set a hotkey in the MCM to quick-cast this abilty, removing the trouble of going through the menus. Bow Camera & Crosshair Enable/Disable in the MCM Typically, you'll have two options for your 3rd person camera: idle, and combat. This mod introduces a third camera position that's used only for bows. When you unsheathe and sheathe your bows, you'll see the camera pan over to this third position (as seen in the belt-fastened quivers video). It's not just the camera that changes position when using a bow, the 3rd person crosshair will also move into position. With this system, you can set the camera wherever you like and still have an accurate crosshair. Both the camera and the crosshair have specific settings for sneaking, non-sneaking, and transition speed in the MCM.If you want to use these two features along with the following mods, please follow these instructions: iHud - Disable 'Force crosshair to hide' in the MCM (doesn't interfere with iHud hiding your crosshair, this setting just disables the crosshair reseting all the time) Customizable Camera - Disable 'Adaptive Sneaking' in the MCM (this just makes toggling sneak look much smoother, can leave it on if you want) Arm Fatigue Enable/Disable in the MCM Holding your bow drawn really takes its toll. This mod adds a small shake to the camera and controller when your bow is drawn. AfterDownload Belt-Fastened Quivers - GameWatcher
- Shrines Altar VersionDaedric Shrines AIO Xtudo Patches - FIXES (also get the Azura Statue Replacer, Meridia HD Pedestal, and Molag Bal - Not A Replacer files)Armour, Weapons & ClothingCathedral - Armory (also install the Update file)aMidianBorn Book of Silence SE (Complete)Rustic Clothing (2-1k)La Femme Lycana SSEUnplayable Faction Armors SSE (main file, as well as the Complete Crafting Overhaul Remastered patch, and the Weapons, Armor, Clothing, and Clutter Fixes patch)El Sopa Quivers Redone (1k)El Sopa Quivers Resized (10%)El Sopa - Shields RedoneLegendary Alpha Shields (also download the Optimized Meshes update file)Legendary Alpha Shields SE Fixes (also get the 1k textures file)Legendary Alpha Shields 2 (ESL)Legendary Alpha Shields 2 SE Fixes (ESL)Nicos Raven Shield SE Cloaks of SkyrimCloaks of Skyrim Retextured SE (1k)Cloaks of Skyrim Retextured Female Mesh PatchDivine Cloaks (Enchanted Main file and Tattered Cloak of Stendarr Fix file)Daedric CloaksWolf Armors and Weapons Retexture SE (Half Res. Select the option for Cathedral Armory)Nightingale Armor and Weapons Retexture SE (Half Res)Ancient Nord Armors and Weapons Retexture SE (Half Res. Select Vanilla, CC Items, and El Sopa’s Quivers options)Ancient Nord Stalhrim (select the Believable Weapons patch in the installer)Stalhrim Armors and Weapons Retexture SE (Half Res. Select the Cathedral Armory, Vanilla, and El Sopa’s Quivers options)Lunar Weapons ReplacerVisage of Mzund -My version by XtudoDwemer Armors and Weapons Retexture SE (Half Res. Select the Vanilla options, the Fishing CC Option, El Sopa’s Quivers option, Xtudoès Visage of Mzund, and don’t select Keening in the installer)No Smiling Female Dwarven Helmet - Dwemer Armors RetextureBelt-Fastened Quivers Mod - Download
A speed trap on a lonely highway. After hours of waiting, he finally sees a car speeding down the highway towards him. He clocks the car at nearly double the speed limit, quickly pulls him over and walks up to the driver.Cop: "I've been waiting for someone like you to come around all day, boy."Driver: "Well I'm sorry officer, I got here as fast as I could!" A cop pulls over a man and his wife A man and his wife were traveling down the highway when they saw the lights of a patrol car behind them. When they pulled over, the patrol man came up to the window and said,"I am going to give you two tickets. One because you were speeding and one because you didn't have your seat belt fastened." The man said, "I did too have my seat belt fastened. I just loosened it when you came up to the car."The Patrol Man said to the man's wife, "I know he didn't have his seatbelt fastened. Isn't that right, lady?" She replied, "Well, officer. I learned a long time ago not to argue with my husband when he's drunk." Two blonds are doing 180mph on a highway. A cop pulls them over, gets out, and as he walks towards the blondes's car he drops his pants. One blonde says to the other: "Oh no, not another breathalyzer test." A car A police officer stopped a car on the highway and went up to the driver. He saw the man, and said: "You've just won $1000 for wearing a seat belt! What are you going to do with your prize money?" The man thought, and said back: "Maybe go to the driving school and get my licence!" His wife told the cop: "Don't listen to him, he's a smartass when he's drunk".All of this talking made a passenger in the back of the car wake up, and he blurted out: "I knew we wouldn't get far in this stolen car. Why didn't you change the number plate?" A knock emerged from the trunk of the car, and the person in the trunk said: "Are we at the border yet?" A guy finally buys his dream car ... And on his first day of owning it, he gets caught speeding down the highway. Pulling over, the officer walks up to the window and says "Son, I've been a cop for over 30 years, I've heard every excuse there is. If you come up with a new one I'll let you off with a warning." The driver says "Well, to be honest sir, my wife recently left me for a state trooper, and when I saw your car, I was scared you were bringing her back." Stopped by the police I spilled some gas on my sleeve while gassing up one day. Got back on the highway and lit up a smoke and started my sleeve on fire. I put my arm out the window but the flames did. Belt-Fastened Quivers - Belt-Fastened Quivers 1.3 SE Birds and Flocks SSE Edition - Birds And Flocks SSE Edition Campfire - Complete Camping System - Campfire 1.11SE Having trouble with Belt-Fastened Quivers PC SSE - Help The animation for the Belt-Fastened Quivers still plays, but the arrows are in the vanilla position. Someone please help! _LoadBelt-Fastened Quivers - ModDrop Mods
Use haste and immediately switch to knight your knight will have the same defense as your archer for 1.25 seconds. Added level requirement to potions Greater potions require level 75 Super potions require level 150 Ultimate potions require level 250 Increased Recovery Set mana cost - Rucoy Team Update 1.28 - Quivers Quivers When buying or picking up arrows will be stored on your quiver, if not enough space arrows will be stored on your backpack When attacking enemies arrows on your backpack will be used first - Rucoy Team Update 1.27 - Equipment Presets Equipment Presets Create equipment presets to quickly equip multiple items! You can create up to 6 different presets, the first 3 are free Equipping items with this method has a 2 seconds cooldown Using the quick weapon swap feature will also show your equipment presets - Rucoy Team Update 1.26 - Void Items and new merchant Void rings and necklaces decrease your stats Void Belt stops you from gaining base level experience New merchant 'Supporter Merchant' sell items for diamonds only, other merchants no longer sell items for diamonds - Rucoy Team Update 1.25 - Online Training Bonus and Easter Event Online Training Bonus Receive double skill experience by activating your online training bonus Similar to offline training bonus you will receive free train time by attacking monsters, 1 hour for every 3 hours You can have a maximum of 2 hours of free time, there is no limit for paid time If you have both free time and paid time the game will consume first your free time Online training bonus uses an stamina system to limit the amount of time you can train with double skill experience, you will receive 2 hours of stamina every 24 hours (this stamina is different from regularComments
Lands mod that adds 20+ hours of fully voiced lore friendly (But not canon) quests, dungeons, and more. View mod page View image gallery 311.9MB 34.9k -- View mod page View image gallery 39.2MB 34.2k -- aMidianBorn Book of Silence SE A large collection of high-resolution replacements for Skyrim textures, including many armors, weapons, creatures, and unique items. View mod page View image gallery Belt-Fastened Quivers Belt-Fastened Quivers repositions quivers and crossbow bolts in order to be more "backpack friendly" for the player and all NPCs. The position is similar to the quiver location in Dark Souls. 151KB 30.8k -- Belt-Fastened Quivers Belt-Fastened Quivers repositions quivers and crossbow bolts in order to be more "backpack friendly" for the player and all NPCs. The position is similar to the quiver location in Dark Souls. View mod page View image gallery 264.1MB 29.1k -- Archery Gameplay Overhaul SE Adds many features and changes to bow gameplay. Includes new animations with nocked arrows, bleeding, persistent arrows, and arrow enchanting. View mod page View image gallery Apachii Divine Elegance Store Adds a store.Merchants sell all kinds of custom made outfits for males,CBBE and UNP females.- Weight slider support, inventory model and ground object. - Armour rated outfits can be crafted and upgraded. - Silver swords, arrows can be crafted and upgraded.Happy shopping at the Divine Elegance Store! 1.7GB 27.4k -- Apachii Divine Elegance Store Adds a store.Merchants sell all kinds of custom made outfits for males,CBBE and UNP females.- Weight slider support, inventory model
2025-04-22Person behaviors, because FNIS doesn't merge those files. You should install AGO last to make sure the 1st person behaviors overwrite other mods.PCEA2 -- install AGOs animation folders into a PCEA2 subfolderThe following mods are compatible when you install AGO last: Skyrim Realistic Archery Bows and Arrows -- Game settings are overwritten, put AGO later in your load order.Nock to Tip -- (No SSE port) AGO overwrites bash animation. No other issues.The following mods are not compatible:Scoped Bows -- these were made to work with the vanilla first person animations so they don't match up correctlyThe Joy of Perspective -- I'm getting some comments about the arms aiming off to the left in first personAny mods (which don't have an FNIS patch) that edit the following third person behavior files: 1hm_behavior, 1hm_locomotion, bow_direction_behavior, weapequip InstallationYou should install any other behavior mods that have FNIS patches (e.g. TK Dodge, Blocking Combat Behavior Improved, PCEA2) before installing AGO. Behavior mods without FNIS patches (e.g. Combat Behaviors Enhanced) are not compatible with this mod. 1. Download the Main File and Belt-Fastened Quivers Support, if you need it.2. Install the Main File, and overwrite any conflicts (use a mod manager OR extract the files into your Data folder and activate the esp).3. Install Belt-Fastened Quivers Support and overwrite any conflicts (including the main file).4. FNIS Users: Generate FNIS for Users.5. PCEA2 Users: Install all of AGOs animation folders into a PCEA2 subfolder.The mod starts automatically when you run the game. You'll see a notification telling you to re-equip your bow and arrows. If the MCM doesn't show up immediately, open and close the start menu a couple times and it will show up. Credits & Thanks fadingsignal - Created the textures and meshes for the ringsMattiewagg - This mod includes a slightly modified version
2025-04-20A while, your arms will start to shake more rapidly. Eventually, the shake will become very strong and your stamina will start to run out. The total drawn time scales with your Archery skill; you can see it in the MCM in the 'Statistics' tab. Miscellaneous Improvements There are also many small changes which improve gameplay as an archer and against other archers:Disabled auto-aimFixed female bow scale bug for Player and NPCs -- sheathed and unsheathed were different sizesPoison doses on arrows scale with Archery skill level -- 2 at LVL25, 3 at LVL50, 4 at LVL75, 5 at LVL100+Zooming in with bow adds effects to the screenSet "f1PArrowTiltUpAngle" to 0.2 and "f3PArrowTiltUpAngle" to 0.8 -- scripted, no ini file edits neededIncreased max. number of impaled arrows from 3 to 999Increased NPC arrow spread from 4 to 5 -- this lowers enemy accuracy to a normal levelLowered NPC arrow arc from 30 to 10 -- NPCs now aim for center of mass with faster arrow mods (ABT)Increased ranged NPCs optimal attack distance from 1024 (14.6 meters) to 1400 (20 meters)Increased ranged NPCs max. engage distance from 4096 (58.5 meters) to 5252 (75 meters)Increased minimum arrow power and speed to 80% -- arrows fly faster when you release the bow too soon Recommended ModsABT - Arrows and Bolts Tweaks +50% Faster arrows is what I use. AGO should be used with this for best results.Belt-Fastened Quivers (install "AGO - Belt-Fastened Quivers Support" last and overwrite any conflicts)For female characters -- Proper Length Arrows Compatibility The following mods are all compatible:Real Bows Disable Auto-AimXP32 Maximum Skeleton Auto Hide Ammo Ultimate Spinning Arrows SE PerMaSkyReFNIS -- For mods with FNIS patches (e.g. TK Dodge), install order doesn't matter for 3rd person behaviors, FNIS will merge them together. Install order does matter for first
2025-04-11Wish to use FNIS instead._________________________________________________________________________________3.SkySA- Combat Behavior Compulsion* (req Nemesis)/ I also use Intense Combat option:4. Weapons animations for Skysa* \subjective\you need to pick your flavor– I use JH Combat animations, Northern Ravager, and some of Elder Soul's animations. There are too many to list, so find your favorites. Look under requirements on SKYSA's page, and you can find links to ametric butt-ton of animations, as well as authors who have insane animations on their sites.5. True Directional Movement* (If you prefer 3rd person combat): Action Based Projectiles—Dodge-able Range Attacks works with TDM and allow the chance to actively dodgeenemy spells and arrows [This mod requiresTDM which requires Nemesis]: for those who use FNIS. These mostly use Dynamic Animation Re-placer. There are a host of great animation mods that you can use with DAR, like Stances– Dynamic Animation Sets and its addon. I use this with Skysa also. As always, read the requirements: Person Combat Animations Overhaul 2.0 -SIZE MATTERS [great first-person animations.] Walk and Run Plus AND YY Animations SSE Motion Revolution – needed for many of Verolevi's combat animations below. and Leviathan animations – pick what you want, heed requirements: Deflection—Dynamic Combat Overhaul (best Parry mod) made to work with Combat Evolved: Re-timed hit frames—needed if you don't use Ultimate Combat (SKSE/no ESP): Strike Obstruction Systems—Combat Blocking Overhaul (ESL) best block overhaul: (optional) Action Based Projectiles— Dodge-able Range Attacks [works with TDM and allow the chance to actively dodge]enemy spells and arrows: Dodge Mod: I switched from TK Dodge uses 14 scripts (17 if you use Step dodge) this mod has only four scripts): Dodge Roll: (optional mod) lesser power doesn't touch animations or perks; I use it for blade traps zxlice Hitstop (SKSE no scripts): Horrible Andy'sComplete ArcheryOverhaul (ESL): This is instead of AGO. AGO's esp is script-heavy and has some issues with belt fastened quivers. (you can use both with changes in the MCM) Archery Game-play Overhaul, for those who can't play without AGO. Optional fun mod: Shinobi Tools Be a ninja –so fun! Simple Dual Wield and Unarmed Block. Adds Dual wield plus block/parry to both weapons: Person Combat Animations Overhaul 2.0 -SIZE MATTERS – for 1st person combat users: Some Mo'To get funky, here are some of my much-loved mods to add to make enemies fun and save many esp's in your LO.If you want a stricter experience like Ido, add two mod game-changers and remove mindless gameplay; Wounds and Bleed Them Dry. Bleed Them Dry gives you and your enemies chances for persistent bleed damage, debuffs, and bleed-out states (fully configurable). Wounds give the player fully configurable wounds and injuries based on the location of hits with bladed or blunt weapons—so, bruises, cuts,
2025-04-06When the target is at 10% health. Bleeding damage scales with the target's level, so you'll see a consistent damage as you progress in the game. Arrows (and projectile spells) will remain stuck into their target indefinitely, and can be removed from yourself and NPCs using a new ability called 'Remove Projectiles'. With this ability, you can collect some of the arrows you've been shot with. If you like, you can set a hotkey in the MCM to quick-cast this abilty, removing the trouble of going through the menus. Bow Camera & Crosshair Enable/Disable in the MCM Typically, you'll have two options for your 3rd person camera: idle, and combat. This mod introduces a third camera position that's used only for bows. When you unsheathe and sheathe your bows, you'll see the camera pan over to this third position (as seen in the belt-fastened quivers video). It's not just the camera that changes position when using a bow, the 3rd person crosshair will also move into position. With this system, you can set the camera wherever you like and still have an accurate crosshair. Both the camera and the crosshair have specific settings for sneaking, non-sneaking, and transition speed in the MCM.If you want to use these two features along with the following mods, please follow these instructions: iHud - Disable 'Force crosshair to hide' in the MCM (doesn't interfere with iHud hiding your crosshair, this setting just disables the crosshair reseting all the time) Customizable Camera - Disable 'Adaptive Sneaking' in the MCM (this just makes toggling sneak look much smoother, can leave it on if you want) Arm Fatigue Enable/Disable in the MCM Holding your bow drawn really takes its toll. This mod adds a small shake to the camera and controller when your bow is drawn. After
2025-04-14